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Knight Forlorn
Knight Forlorn

A storytelling game about a lone wanderer on a futile quest in a withering world Knight Forlorn is a storytelling game about a lone wanderer on a futile quest in a withering world, drawing much inspiration from games such as Dark Souls and Diablo. Through improvisation and collaboration, you will craft and narrate the story of the knight’s struggles. You’ll shape and portray the world together and take turns portraying the knight as they explore it. Influences: Dark Souls by Hidetaka Miyazaki / FromSoftware, A Game of Voices by Amos Persson, Se och göra i Aliatra by Simon Pettersson, Lovecraftesque by Josh Fox and Becky Annison / Black Armada Games, The Quiet Year by Avery Alder / Buried Without Ceremony

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Prequel: A Tactical Storytelling Game of Heroic Sacrifice
Prequel: A Tactical Storytelling Game of Heroic Sacrifice

You are the first Heroes who have reached the Evil that rules over the realm. The Quest was difficult and full of sacrifice. But despite all this, victory will not meet you. The ones who come after you, however, may still have a chance–provided you can pave the way. You will fall, but you are not The End. PREQUEL is a tactical storytelling game of heroic sacrifice for 4-5 players.

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ARC: Doom Tabletop RPG
ARC: Doom Tabletop RPG

ARC is a rules-light, tension-heavy fantasy tabletop role-playing game where anyone can create urgent stories ticking down to a seemingly inescapable apocalypse.

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Against Time and Death
Against Time and Death

Against Time and Death is a duet storytelling game about two elite operatives on opposite sides of a multiversal time war. The game begins with building the multiverse, where you create two factions locked in existential battle, and two operatives who fight for them. Play then proceeds asynchronously, with each player taking turns to frame scenes across the far reaches of time and space. One player sets a scene and then their rival’s operative takes action within that scene. The first player’s operative then responds to their rival’s schemes, usually trying to undermine, subvert, or defeat them. Players then switch roles and the process repeats.

science fiction duo storytelling time war PDF
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