A storytelling game about a lone wanderer on a futile quest in a withering world Knight Forlorn is a storytelling game about a lone wanderer on a futile quest in a withering world, drawing much inspiration from games such as Dark Souls and Diablo. Through improvisation and collaboration, you will craft and narrate the story of the knight’s struggles. You’ll shape and portray the world together and take turns portraying the knight as they explore it. Influences: Dark Souls by Hidetaka Miyazaki / FromSoftware, A Game of Voices by Amos Persson, Se och göra i Aliatra by Simon Pettersson, Lovecraftesque by Josh Fox and Becky Annison / Black Armada Games, The Quiet Year by Avery Alder / Buried Without Ceremony
You are the first Heroes who have reached the Evil that rules over the realm. The Quest was difficult and full of sacrifice. But despite all this, victory will not meet you. The ones who come after you, however, may still have a chance–provided you can pave the way. You will fall, but you are not The End. PREQUEL is a tactical storytelling game of heroic sacrifice for 4-5 players.