2400
2400 is lo-fi sci-fi. It’s centuries in the future, and it’s a decades-old modem that screams like a dying robot when it connects to the net. It’s a space ship with an FTL drive, artificial gravity, and a flickering display you gotta tap a few times to see the jump coordinates. It’s hacking something together with whatever cheap materials you have on hand, ignoring the rules until you need them, banging out something that might not sound finished, but definitely sounds fun.
2400 is a plug-and-play toolkit. It’s not just one RPG, but a series of self-contained modules, easy to slot in or ignore entirely. Each one is 3 pages plus a cover, fitting on two sides of a letter-sized sheet of paper. They’re all for the same setting, unless they aren’t. There are over a dozen so far.
(from author)
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