A storytelling game about a lone wanderer on a futile quest in a withering world Knight Forlorn is a storytelling game about a lone wanderer on a futile quest in a withering world, drawing much inspiration from games such as Dark Souls and Diablo. Through improvisation and collaboration, you will craft and narrate the story of the knight’s struggles. You’ll shape and portray the world together and take turns portraying the knight as they explore it. Influences: Dark Souls by Hidetaka Miyazaki / FromSoftware, A Game of Voices by Amos Persson, Se och göra i Aliatra by Simon Pettersson, Lovecraftesque by Josh Fox and Becky Annison / Black Armada Games, The Quiet Year by Avery Alder / Buried Without Ceremony
Against Time and Death is a duet storytelling game about two elite operatives on opposite sides of a multiversal time war. The game begins with building the multiverse, where you create two factions locked in existential battle, and two operatives who fight for them. Play then proceeds asynchronously, with each player taking turns to frame scenes across the far reaches of time and space. One player sets a scene and then their rival’s operative takes action within that scene. The first player’s operative then responds to their rival’s schemes, usually trying to undermine, subvert, or defeat them. Players then switch roles and the process repeats.
Sacrifice is a Role-Playing Game based on the D20 system. This means it’s compatible with most, if not all, other D20 retro-clones and published material, new and old. In Sacrifice, you play as a Branded, a character that has been marked for demonic sacrifice. Somehow, you escaped the sinister ritual alive, but you are now chased both by demons and the all-powerful Inquisition. As a Branded, you are no ordinary mortal. You have escaped certain death, and while the forces of evil are powerful, as is the Holy Church and its Inquisition, so is your will to live. Your determination and resilience in the face of certain death sets you apart from the common man, nothing else. What some deem supernatural abilities you know well is just a combination of experience, determination, and sometimes, pure luck. Or is it? In Sacrifice, you explore the devastated No Man’s Land, a large swath of land between the Kingdom of Pavaria and the Cadaennor Dominion that has fallen into chaos due to the countries’ ongoing conflict. You’re far from alone here though: soldiers from both factions, commoners, mercenary bands, inquisitors, heretics, bandits, beasts, and demons all walk this land, some of them even making a home out of it. Will you find what you search for here?
A Hunt through the Bittercold is a two-player trick-taking adventure game using the Fight Card system, created by Kayla Dice at Rat Wave Game House. The events of the adventure are generated by drawing and choosing playing cards, creating a sequence of encounters that will be different each time you play. One player plays the role of the Protagonist, and the other plays the role of the Bittercold.
Path of the Aram Thyr is a Role-Playing Game based on the D20 system. This means it’s largely compatible with most, if not all, other D20 retro-clones and published material, new and old. In Path of the Aram Thyr, you play as one of the titular Aram Thyr, a warrior in their path towards perfection in the art of war, exploring strange lands and dealing with unimaginably powerful foes and beasts. As an Aram Thyr, you have mastered everything they taught you in your homeland of Eorna Gynn. You thought yourself a master, and few could really stand to face you. But then, the mists that made travel outside of Eorna Gynn suddenly vanished, and a new land opened to those brave enough to traverse the Sea of Shards. Upon arriving on the shores of a place the locals call Aestran, you quickly discovered that you are far from the master you once thought you were. A new world of power and improvement opened before you, and you set on your path. Path of the Aram Thyr is best played with a Game Master (GM) and a single Player Character (PC). There is nothing stopping you from playing it with a bunch of friends, but the game thrives when it’s “me versus the world”, and this is best achieved when there’s a single PC. We have also provided simple GM-less rules and tools, for those wanting a purely solo, or co-op experience.
Ruthless Heavens, Boundless Fate is an epic Role-Playing Game of cosmic adventure and power cultivation inspired by the LitRPG genre. In it, players play as Ascendants, powerful characters that due to a combination of talent, luck and sheer determination have become the de-facto rulers of their nations. Unfortunately for them, this means little in the cosmic scale, and they quickly find out that they are at the bottom of the power ladder. Their planet has just been introduced to the Path of Ascendancy by the Ruthless Heavens, and as such the rest of the Nolurian Sector is now aware of its existence. It falls to them to become strong enough to protect their homeland, exploring the sector for new opportunities while sending them resources so they can eventually be strong themselves. Through hard work and fortuitous encounters they will have the chance to do so, while reaching new heights of power and cultivation.
Runecairn is a Norse fantasy tabletop roleplaying game inspired by games like Dark Souls and Elden Ring. Based on lightweight new school revolution (NSR) systems Into the Odd and Cairn, Runecairn is designed for 2 players, one GM (the Warden) and one player (the Adventurer) or for solo play.